I'm proud to admit that I was an early adopter of the Game Boy and its predecessor the Color (in fact, I still play Pokemon Red on my Color). I checked out of the GBA era entirely and only returned for a short-lived and largely underwhelming adventure with Black and White on the DSi. I was cautios about making the jump into 3D with Pokemon X, but desperate for some good games to pass away my winter break, I caved. Read more
Review: Pokemon X is like a new old pair of sneakers
Cortney Video Games + nintendo, pokemon
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Review: The Legend of Zelda: A Link Between Worlds
Cortney Video Games + legend of zelda, link, nintendo
When I first heard about the pitch for A Link Between Worlds -- that you could switch into 2D -- I groaned, thinking it a reverse rip-off of Paper Mario: Sticker Star's 3D-flip (which sucked). I couldn't have been more wrong. Read more →
Review: Paper Mario: Sticker Star falls flat
Cortney Video Games + intelligent systems, mario, nintendo, paper mario, RPGs
I had high hopes for Paper Mario: Sticker Star, as a fan of the series ever since Paper Mario came out on the N64. However, with the exception of the graphics--which are beautifully, cleverly, intricately intertwined with the game's paper and cardboard world--Intelligent Systems has gutted everything that made Paper Mario worthwhile.
No excuse for Nintendo's backwards downloads policy
Cortney Video Games + 3ds, accounts, digital downloads, intellectual property, nintendo, piracy
Why does Nintendo lock digital games to the console the game was originally purchased on, rather than linking them to the customer's account?